3D Design & Printing

Personal 3D design and printing experiments. Small functional problems, exploratory geometry, and ideas tested by turning them into physical objects.

About

These projects usually start with a simple need: something that does not fit, does not exist, or could work better if slightly rethought. Designs evolve through making, testing, and adjusting physical objects rather than planning them in detail.

Example: Brainfilling fractal

One recurring interest is how abstract algorithms translate into physical form. The brainfilling fractal is a good example of this intersection.

The starting point is a class of fractal curves described as horror vacui — space-filling constructions defined by simple recursive rules. These curves are specified algorithmically: a clear procedure, a set of input parameters, and a predictable but visually rich outcome.

The algorithm was implemented in OpenSCAD, allowing the fractal to be generated parametrically as a 3D model. This model was then printed as a physical object, turning an abstract recursive process into something tangible.

The result is not meant as a finished artifact, but as a material snapshot of an algorithm: a piece where code, geometry, and fabrication meet.

Example: Modular storage cheese plate

Another recurring theme is adapting existing ideas to better fit real usage. The modular storage cheese plate started from an existing wall-mounted system designed to hold camera and photography accessories.

The original design worked well in concept, but had two practical limitations: it relied on US-standard tripod screws, and it was available only in fixed sizes.

The redesign addressed both issues. An M6-compatible variant was introduced, using a fastener that is easier to source in Europe, and the plate was reworked into a modular system. Individual elements can be combined freely, allowing the overall size and layout to adapt to different spaces and needs.

Rather than creating a single improved object, the goal was to turn a fixed design into a flexible system that can grow, change, or be rearranged over time.

From idea to object

These projects are not driven by production goals or by the pursuit of finished products. They are small, contained explorations where constraints, geometry, and practical use shape the outcome.

The value lies less in the objects themselves, and more in what becomes visible when an idea is forced to exist in physical form.